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Fon Revedhort
Monks of War
843
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Posted - 2012.11.28 22:10:00 -
[1] - Quote
Thomas Gore wrote:Sister Lumi wrote: Plates affect speed because they are low slot so you can't fit damage mods, and shield extenders don't have any penalty. Really quite logical when you think about it.
Increased sig radius is not a penalty? Not a real one. The thing is, instead of this semi-penalty Shield extenders should increase mass just like plates. Same for rigs. "EHP vs. mobility" is to be kept intact.
Also, this:
Maeltstome wrote:Trimarks SHOULD brick ships. The idea you are getting massive boosts to EHP at the expense of mobility.
Howerver active armor tanking is broken. It should NOT effect your speed - you already are punished by higher cap per second by using those rigs. Not to mention they are woefully bad at HP/sec repairs, even with ship bonuses. 14 |

Fon Revedhort
Monks of War
844
|
Posted - 2012.11.29 19:34:00 -
[2] - Quote
Astald Ohtar wrote:Most heavy fleets in large null sec engagement BS and above are Armor fleets . yeah it is broken  No-brainy ship/tank picking depending on engagement scale is not balance. 14 |

Fon Revedhort
Monks of War
846
|
Posted - 2012.11.30 04:37:00 -
[3] - Quote
Cambarus wrote:Fon Revedhort wrote:Astald Ohtar wrote:Most heavy fleets in large null sec engagement BS and above are Armor fleets . yeah it is broken  No-brainy ship/tank picking depending on engagement scale is not balance. Now I haven't played in the last 4 months or so, but aren't maelstroms and rokhs both fairly popular (at least as much as their armored counterparts)? Armor (or at least active armor rigs, come on ccp why hasn't that been fixed yet?) needs to have the speed reduction killed off. Replace it with some other penalty, but speed is too important to be on par with sig radius. Tbh, I don't quite follow modern fleet trends, my note was a general one. If shield is dominant in small-scale and armour is flat-out better for fleets, it's not what I would call balance.
Promising rig changes were announced last spring, but CCP retracted them due to clueless whiners whinning too much about having to make trade-offs.
Check out this: https://forums.eveonline.com/default.aspx?g=posts&t=99872 14 |
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